Plot indicator rotation no longer gives away your location on the map (north-south hemisphere)įixed Python exception in plotlist mouseover help Regenerating the map resets the statistics in the Info screen High resolution terrain option has no effect when graphics settings are not at the highest levelĬombat odds greater than 99.9% are displayed as such (not rounded to 100%)Ĭombat odds less than 0.1% are displayed as such (not rounded to 0%)Īctive resource deals (1 of X) display the correct number for Xĭiplomacy screen: leader attitude once again shown at the top Test by playing at medium or low graphics level. If too many individual plots need globe rendering, redraw entire globe texture for performanceįixed issue where combat zoom did not happen after you just clicked “yes” on the popup to declare war. LAN: No longer possible to spam the network with game refresh requests Innocent units are no longer penalized when another unit moves near the end of the turn timer and stays selected Pitboss no longer crashes when large amounts of text are spammed into the chat boxĭon’t allow launching the game with players still in the civ selection screenįixed MP crash when player is eliminated with the trade screen up and performs a trade Pitboss no longer crashes when launching as players are joining Now possible to join a Pitboss game where only AI are left – You no longer see the player ID for “waiting to hear from…”įixed selection issue in simultaneous MP for recently-moved units – You can no longer see other player’s names in the staging screen for loading a save (so the threshold is the same at all speeds except Marathon where they require 1.5 time more experience)Īnonymous play: real player names revealed on game endįix for anonymous mode not being always anonymous Great Generals experience threshold scales with the ratio of Great People threshold to unit production rate When a generic Great General is attached to a unit, the unit is no longer given a TXT_KEY name If you have a peace treaty in effect with someone, you can no longer declare war on their vassals either.Īdjusted negative AI attitude for having vassalsĪI no longer refuses to become a vassal because of “your lands too far” when you are actually neighbors Vassal cannot own plots within the city radius of his master’s cities unless those plots are closer to his own cities. Vassal AI does not get upset because of Master’s defensive pacts with third parties. Master/Vassal AI no longer give each other negative attitude modifiers for close borders. Master/Vassal AI attitude reflects the implicit defensive pact of a vassal agreement. – Fixes the vassal/defensive pact exploit Vassals no longer freed when master forms a permanent alliance Vassal AI never refuse to talk to their masterĪI better considers war consequences of accepting a vassal Vassal AI no longer makes *all* their gold available for trade. When you declare war on a vassal, you also declare war on the master (instead of the master declaring war on you) You don’t pay supply costs for units inside your vassal’s bordersĬan no longer ask someone to make peace with a vassal. You can now airlift into cities of your vassal Vassals can no longer accept one-sided defensive pacts (!) No longer possible to receive a request from an AI to declare war on one of his vassals (!)
First civ 6 patch Patch#
NOTE: If you have Direct2Drive version of Civ4 Warlords, you need to get the patch from Direct2Drive instead.
First civ 6 patch download#
Additional download mirrors are also listed there. You can download the patch here from our downloads database. This 63.75 MB patch includes numerous bug fixes and changes. Latest Patches: Civ4 Warlords v2.08 Patch | Civ4 v1.61 Patchįiraxis has released the v2.08 patch for Civilization IV: Warlords today.